News Tagged: MCV
News: Kinect Voice Control Vital to Sensor's Future, says Rare Boss
Xbox, show the future
The list of Kinect voice commands is quite small for now, but Rare studio manager Scott Henson believes the sensor's vocal capabilities will improve vastly over time. Speaking to MCV, Henson once again reiterated the studio's belief that we've only seen 10% of Kinect's potential used in games so far: We’re going to make using your voice much more front an Continue Reading »
News: 2K Confident Carnival Games Can Recreate Wii Game's Sales
We'll soon find out
2K's Carnival Games: In Action is the first entry in the publisher's super-successful casual gaming series to reach Xbox 360. With 7m copies sold around the world since 2007, 2K is hoping the franchise will be able to tap into an emerging market: Kinect families. 2K's marketing manager Simon Turner spoke to MCV about the publisher's hope for the title, due out in Europe on.. Continue Reading »
News: Ubisoft Could Bring Big Name Franchises to Kinect
Assassin's Creed Kinect, anyone?
Ubisoft is the leading third-party publisher on Kinect, so it's no surprise the international giant is looking to bring more of its popular franchises to the sensor. In an interview with retail magazine MCV, Ubisoft's chief marketing and sales officer Geoffroy Sardin hinted at future titles to come from the publisher. We will be bringing some of the industry’s.. Continue Reading »
News: Rare has Big, Big Plans for Kinect
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New boss wants to touch millions of people
Rare's Kinect Sports is a big part of Kinect's launch line-up, with other secret Kinect titles no doubt in development at the UK studio, and new boss Scott Henson has spelled out the company's commitment to Kinect. Speaking to MCV, Henson said: Kinect will be the main focus for Rare going forwards as it’s a very rich canvas. This is just the beginning.. Continue Reading »