Woah, nelly
Now that Fable is finally getting its long-promised Kinect support in Fable: The Journey, you probably want to see what it looks like running. We're only too happy to oblige.
The newly announced game now uses the Unreal Engine to power its on-rails action, with players using spells and fighting enemies using gestures. The first trailer below is full of the sort of atmosphere and action you'd expect from Fable, so check it out and dig through the press release for more morsels of information.
Lionhead Studios Leverages Unreal Engine 3 for 'Fable: The Journey'
Latest installment in the action-adventure series brings new experiences to Kinect for Xbox 360 using leading-edge game technology
LOS ANGELES (June 6, 2011) - Microsoft Studios, Lionhead Studios and Epic Games, Inc. announce that Lionhead is developing "Fable: The Journey" using Epic's award-winning Unreal Engine 3. Revealed today during the Xbox 360 E3 2011 Media Briefing, "Fable: The Journey" is poised to take the cherished action-adventure series to Kinect for Xbox 360. Under Microsoft's licensing agreement with Epic, Lionhead is equipped with the latest Unreal Engine technology to bring powerful new experiences to the critically acclaimed Xbox 360 exclusive franchise that has sold more than 9 million copies.
"In using the Unreal Engine with its excellent tools for crafting cinematic in-game experiences, it allows our developers to focus on the quality and uniqueness of 'Fable: The Journey,'" said Peter Molyneux, creative director of Lionhead Studios and Microsoft Game Studios Europe. "Already we are seeing a more beautiful, vivid and unique world full of dramatic moments and have crafted new, never seen before gameplay experiences."
"The world of Albion has always been a beautiful place, and Lionhead embellishing it using the bells and whistles of Unreal Engine 3 makes it even more magical," said Mark Rein, vice president of Epic Games. "Furthermore, Lionhead truly impresses with their proficiency for Kinect, with intuitive and natural feeling player interactions using voice and gesture controls in demonstrations we have seen firsthand. That gripping experience combined with stunning UE3 visuals truly make this is a world-class union of imagination and technology."
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