News Article

Forza 4 Developer: "We're Years Away from New Kinect Genres"

Posted Wed, 15 Jun 2011 by James Newton

New ideas welcomed

New ideas welcomed

Ideas in the works, though

Peter Molyneux said Kinect will bring new genres and controllers last year, but Forza Motorsport 4 developer Turn 10 Studios thinks we're a way off from new game types just yet.

Dan Greenawalt from the studio explained the difficulty in getting new ideas to the Kinect table.

Getting an idea to market, especially on a big title, takes years. So it's not a matter of seeing something in a game that you think is cool and six months later you throw it into your game - that's really not the case. This is a new country, it's a brand new frontier to explore

So although we may be waiting a long time for fresh ideas, Greenawalt is optimistic about what the future holds:

If I'm honest, I still think the development community is just getting started. Three years from now, four years from now we're going to look back at the types of games that were originally launched and the types of games you're going to see coming forward and we're going to say 'that was the start of something big'.

Sadly Greenawalt can't tell us what these new ideas are, but at least there's a good reason:

I can't tell you what those big things are. Some of them are secret but most I just don't know about.

Well that's fair enough then.

What new genres do you think Kinect could make possible? Let us know in the comments below!


Tags: Turn 10 Studios, Kinect, Development.

User Comments


1. jaxim United States 16 Jun 2011, 02:05 BST

I think in a few years it will be common place to see more games/apps from independent developers. Just as it is common place to see thousands of apps for a mobile OS, it will be true for the XBOX and the Kinect.

So if big developer houses want to stay relevant, they will be forced to develop faster than years.


2. d20Dark United States 16 Jun 2011, 20:09 BST

Years may seem a bit much, I agree, but when you see hacks and stuff like that online- they're tech demos at very best. They're not games. So I fully understand what Dan was saying. An idea, no matter how great, has to go through a ton of focus groups, programming, testing... and developing a brand new genre of gaming around Kinect- that's going to take a very long while to get the imagination, focus and "fun" to work together to change something so dynamically. I'm sure a big house like Turn 10 could pop out a tech demo for something in a week or so, but that's different than popping out a completed project focused around a brand new idea. But as I said- I agree that "years" seems a little long.

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