News Article

Developers Now Have Access to Better Kinect Responsiveness

Posted Mon, 09 May 2011 by James Newton

Never miss a set or spike again

Never miss a set or spike again

Lag could be a thing of the past

We reported in March that Kinect input lag could be cut to under 5 milliseconds with enhanced behind-the-scenes algorithms, and now it seems this technology has been incorporated into the latest software development kit, according to Computer and Video Games.

The site reports that development teams have been granted access to an enhanced Kinect interface that improves the sensor's responsiveness, which should help to eradicate the input delay that has plagued a few games so far. There's no word on any more specific features that have been opened up, but less input lag is enough to be getting on with for now.


Tags: Kinect, Technology, Development.

User Comments


1. Crunc United States 09 May 2011, 20:04 BST

The question is will this make it into games any time soon?


2. dominion United States 10 May 2011, 03:20 BST

sweet, now my choreography routines for MJ wont be as bad;)

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